About

fuse* is a multidisciplinary art studio working with emerging technology to interpret the complexity of human and natural phenomena. Since inception, the studio’s research has focused primarily on the production of installations and live media performances which instill wonder and motivate audiences to challenge what is possible. As the studio evolved, creation of new projects became more holistic and placed increasingly higher value on pure experimentation.
The objective of fuse* is to push past accepted limits, spur empathy and seek out new interplay between light, space, sound, and movement. fuse* maintains close ties to its community, by developing, supporting, and promoting projects with the intent of propagating culture and knowledge. In this vein, fuse* has co-produced NODE, an electronic music and digital arts festival, since 2016.

Over the years, fuse* has exhibited and performed internationally at art institutions and festivals including Mutek, TodaysArt, Sónar Istanbul, Artechouse, STRP Biennial, RomaEuropa, Kikk, Scopitone and the National Centre for the Performing Arts of China.


SELECTED EXHIBIT/PERFORMANCES
AS-Helix c/o National Museum of China / Beijing, CH
Artechouse / Washington DC, USA
Sónar Istanbul / Istanbul, TR
Scopitone / Nantes, FR
RomaEuropa Festival / Roma, IT 
NEO c/o Cosmo Caixa / Barcellona, ES
LEV festival / Gijón, ES
Georgia Tech Arts / Atlanta, USA
KIKK Festival / Namur, B
Signal Festival / Prague, CZ
TodaysArt / Den Haag, NL
MUTEK / Montreal, CA
Asia Culture Center / Gwangju, KR
STRP biennial - Eindhoven, NL
→ FULL LIST


SELECTED AWARDS
2021 - Jury Selections of the 24th Japan Media Arts Festival - Artificial Botany
2020 - CITIC Press Lightening Selection - AMYGDALA 
2020 - Digital Design Award, Installation - Artificial Botany
2020 - Red Dot Award - Multiverse
2020 - CODAawards Merit Winner - Multiverse 
2019 - Wu Guanzhong Art and Science Innovation Award - Multiverse
2019 - Digital Design Award, Installation - Multiverse
2019 - Digital Design Award, Sound Design - Multiverse
2019 - German Design Award Special Mention - Dökk
2017 - Digital Design Award, Sound Design - Dökk
2017 - Jury Selections of the 20th Japan Media Arts Festival - AMYGDALA
2011 - Celeste Prize, Best Live Media Performance - N4.0
2010 - Celeste Prize, Best Live Media Performance - Corpo Elettrico
2010 - Digital Graffiti, Most Innovative Installation - N3.0


SELECTED PUBLICATIONS

-Lutz Koepnick, Resonant Matter: Sound Art and the Promise of Hospitality, Bloomsbury Academic (2021)
-Roberto Diodato, Immagine, arte, virtualità. Per un'estetica della relazione, Morcelliana (2020)
-Treu, POCHEN Biennale Chemnitz (2020)
-Japanese OpenFrameworks, Multiverse, BNN (2020)
-Artificial Botany, Occulto Magazine #7 (2020)
-L’ecocardiogramma di Milano, La Lettura del Corriere della Sera (2020)
-Red Dot Award, International Yearbook Brands & Communication Design (2020)
-AS-Helix: The Integration of Art and Science in the Age of AI, exhibition catalogue (2019)
-German Design Award, Excellent Communication Design (2019)
-Artfutura, Digital Creatures / Augmented Cognition (2017)
-20th Japan Media Arts Festival (2017)
-Francesco Murano, Light Works Experimental Projection Mapping (2014)
-Celeste Prize, III Edition (2011)

Team

LUCA CAMELLINI

Director / Founder

LUCA CAMELLINI

Dal 2007

Director / Founder

Co-founder of fuse* and director of the research and development team of the firm. Inside the studio deals with generative coding, graphics simulations, interactive installations, software architecture, hardware design. The main programming languages he uses are Processing (Java), Openframework (C++), GLSL.

MATTIA CARRETTI

Director / Founder

MATTIA CARRETTI

Dal 2007

Director / Founder

Artistic director, producer, graduated in chemistry, always strongly attracted to visual and sound arts and by the expressive potential that derives from the combination of these disciplines with scientific and philosophical subjects. In 2007 he founded fuse* studio together with Luca Camellini. Subsequently, he follows the evolution of the group and the birth of the Fuse*Factory platform with the idea of creating an entrepreneurial project that aims to encourage and stimulate the collaboration between talented professionals from different fields, to create innovative projects capable to inspire, excite and have a positive impact on people and on the whole community.

RICCARDO BAZZONI

Sound Designer

RICCARDO BAZZONI

Dal 2009

Sound Designer

After a life path always in close contact with the musical and sound world, since 2008 he has been a sound designer and composer at the studio, dealing with both research and sound creation for artistic productions, and the design and production of audio components for software and multimedia installations. The role at the studio embraces both the sphere of sound design, with activities of composition, mixing and programming with audio software such as DAW "Digital Audio Workstation" (Ableton Live, Logic Pro), Digital and Analog Instrument, Max / MSP, and video, with visual graphics and video editing using programs as Premiere Pro, After Effect, Max / Jitter.

MATTEO MESTUCCI

Software Developer

MATTEO MESTUCCI

Dal 2013

Software Developer

After graduating in Computer Science in 2013, he joined the studio as a software developer. Inside the studio deals with software development and hardware management (research, feasibility analysis, low-level software development). The development environments used are iOS, Processing (JAVA) and OpenFrameworks (C++). He manages hardware design and develops low-level software using Arduino.

FILIPPO ALDOVINI

Production Manager

FILIPPO ALDOVINI

Dal 2014

Production Manager

Graduated in Disciplines of the Arts of Music and Performing Arts at the University of Bologna. In 2008 he founded NODE, a festival focused on the encounter between music and digital arts that over the years has become one of the most important realities within the national scene. At the same time, he founded two record labels, Zymogen and Error Broadcast, which allowed him to broaden the network of contacts and refine the curatorial and production skills. Since 2014 he has been a permanent collaborator of the fuse* studio in the role of production and marketing director. Specifically, it deals with the promotion and distribution of fuse* productions in the artistic field, whether they be performances or installations.

GIULIA CASELLI

Designer / Researcher

GIULIA CASELLI

Dal 2015

Designer / Researcher

Graduated in Industrial Design at the Politecnico of Milano in 2011 and continued his training with a course in Mobile User Interface Design. After some experiences in the field of graphic communication and in the design of interfaces for products, websites and mobile devices, she joins fuse* in 2015. At the studio she deals with the design of user interfaces starting from the analysis of the requirements to the realization of mockups and visual storytelling. Between these two phases of the design process she deals with research and study on the contents that lead to concept proposals.

SAMUEL PIETRI

Designer / Creative coder

SAMUEL PIETRI

Dal 2017

Designer / Creative coder

Graduated in Architecture and Building Engineering at the University of Bologna in 2016 and joins fuse* in 2017. His research revolves around the study and exploration of generative models for the realization of simulation systems inspired by natural processes. It combines an architectural background with computer skills in the field of creative coding.

MATTEO WILLIAM SALSI

Designer / Creative coder

MATTEO WILLIAM SALSI

Dal 2018

Designer / Creative coder

He graduated in Architecture and Building Engineering at the University of Bologna with a thesis on agent-based systems and behavioral fabrication. Always interested in the digital world and its expressive possibilities. His research interweaves generative systems, computational design and the exploration of different languages. His attitude is to create connections and combine images, music, art and matter.

MARTINA REGGIANI

Studio Manager

MARTINA REGGIANI

Dal 2019

Studio Manager

After a Master Graduation in Visual Arts at University of Bologna, she trained as Gallery Administrator at Pierogi and Hasted Kraeutler, two contemporary art galleries in New York. From 2014 to 2019 she undertook the role of Gallery Manager at METRONOM, where she coordinated the gallery's activities and its numerous institutional collaborations in Italy and abroad. In fuse* she manages the internal workflow of the studio, the curation of artistic projects for galleries and Museums and she coordinates the Administrative and Financial activities of the group.

GIOVANNI CHECCHIA

Designer / Creative coder

GIOVANNI CHECCHIA

Dal 2019

Designer / Creative coder

Graduated in Building Engineering and Architecture in 2017 with a research thesis on self-organizing redundant tectonic systems, he discovered and deepened themes concerning computational design, generative systems and the resulting aesthetics. After an experience as a designer in an architectural firm, he specialized in architectural visualization. At the same time he is academic tutor at Design Studio 3 at the School of Engineering and Architecture in Bologna. In 2019 he joined fuse* collaborating on the development of projects by intertwining digital aesthetics and 3D skills.

ALESSANDRO MINTRONE

Designer / Creative coder

ALESSANDRO MINTRONE

2021

Designer / Creative coder

Graduated from the University of Bologna, Alessandro is media artist, computational designer and architect, based in Bologna, Italy.
 He led workshops and lectured in Europe, America and Asia, and is currently teaching assistant at the University of Bologna. Working on both design and research, he explores artificial cognition, interactive media, simulation of natural phenomena and algorithmic design, trying to investigate the porous zone of human and non-human collaboration.

ELENA ANNOVI

Performer / Choreographer

ELENA ANNOVI

Dal 2014

Performer / Choreographer

Dancer and performer, she began her career as a gymnast until the age of 18. Later she studied contemporary dance and developed a strong aerial/vertical technique, carrying out her personal research as a performer, experimenting with the work on the body, space, and the installation image. Since 2006, with the opening of the Olympic Games in Turin, she travels the world with several world-famous companies such as Materiali Resistenti Dance Factory, Il Posto Vertical Dance, Kitomb, Teatro alla Scala, etc. She collaborates with artists such as Paolo Fresu, Dino Merlin. From 2013 she began collaborating with fuse* as interpreter and choreographer of N4, Ljos, and Dökk, thus starting her path of experimentation between body and digital arts.

Contacts

fuse*
Via Nuova 9
Campogalliano, Modena, Italy
info@fuseworks.it

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